

To setup the animation simply select the data source to follow in the pipeline browser. Follow-Data Animation in ParaView from Kitware on Vimeo. The video below shows how users can follow a slice plane as it moves through a dataset. KeyFrame.FocalPoint = camera.GetFocalPoint() The new Follow-Data camera animation mode allows users to easily track a data object as it moves over time. the toolbars and watch ParaView animate the mesh to crush the can with.
ANIMATING THE CAMERA PARAVIEW PLUS
Add a new action by selecting Cut-plane as the source and clicking the plus sign. camera angles that you have made so that you no longer have to worry about errant. Using Python, users and developers can gain access to the ParaView engine. This support is available as part of the ParaView client (paraview), an MPI-enabled batch application (pvbatch), the ParaView python client (pvpython), or any other Python-enabled application. Delete the previous animation action for the Animated Contour using the red X. Here is the solution I found to export an ParaView Animation programmatically: reader GetActiveSource () view GetActiveView () AnimateReader (reader,view,filename'./movie.avi') The only problem is that I cannot set the Frame rate. ParaView offers rich scripting support through Python. Use the VCR control to play the animation. You'll see the outline for the data at timestep 1. Change Current Time to 1 (or hit Go to next Frame button on the VCR control). KeyFrame.KeyTime = i * 1.0 / num_of_keyframes The ParaView window should look like this (with a blue-gray-red colormap). Select View Keyframe Animation to open up the Animation Panel and verify that the Animation Control shows the duration to be 2. At the end I am doing this: def saveAnimationOrbit(render_view, path, resolution, animation):ĪnimationScene = simple.GetAnimationScene()ĪnimationScene.ViewModules = ĪnimationScene.NumberOfFrames = num_of_keyframesĬameraAnimationCue = simple.GetCameraTrack(view=render_view) Add the two positions you want and set the time to be very close. Try adding a camera track to the animation track of type 'Interpolate Camera Location'. However you can animate camera position and orientation as finely as you want.

The problem is that the trace generate the positions of the camera for an specific case I want a general orbit procedure given camera and positions and rotation center. You cannot animate GUI button usage with animation.
